Shouldn’t be an issue until you get to Laser Defender. Particle Systems - there have been a few changes here also, in how you access the various properties. Should be an issue until you get to Block Breaker. If you are going to use the latest version of Unity the areas you may find some signficant differences between the course content and the new version will be Īpplication.LoadLevel() - now obsolete - replaced with SceneManager.LoadScene() and requires the using UnityEngine.SceneManagement directive at the top of your script. Microsoft - Visual Studio : Visual Studio Community 2017.Select Visual Studio 2017 (Community) from the External Script Editor menu.Menu: Edit / Preferences (for Windows) or File / Preferences (for Mac, I think).There will be some differences between the latest version of Unity and the version used in the course lectures, the differences are however well covered already on the forum with regards to support. You didn’t state whether you are using a PC or Mac, but Visual Studio is now also available for both operating systems.Īlso, if you were to use the latest version of Unity, it actually ships with a version of Visual Studio which you can select during the installation. The differences will actually be around the other way, Visual Studio is by far more advanced and feature rich than MonoDevelop.
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